In the beginning, the Dreamer created the 8 + 1 Primordials to aid him in the construction of a world in the Dreaming Dark. To serve them in their tasks It created the Progenitor Races, numbering six. This is the story of the Proteans, the cursed servants of the Nameless and their fate after the Dawn War.

In the beginning, the Dreamer created the 8 + 1 Primordials to aid him in the construction of a world in the Dreaming Dark. To serve them in their tasks It created the Progenitor Races, numbering six. This is the story of the Lightbound, those who served Light before the Dawn War.

In the beginning, the Dreamer created the 8 + 1 Primordials to aid him in the construction of a world in the Dreaming Dark. To serve them in their tasks It created the Progenitor Races, numbering six. This is the story of those that trace their descent from the servants of Earth, the Titans.

Dwarves

Dwarves descend from the Lesser Titans who served Earth. Like the earth, they are solid and not easily moved; their tempers are volcanic when finally roused. Dwarves have two major ethnic divisions: hill dwarves and mountain dwarves. All dwarves are overwhelmingly born as fraternal twins--one male and one female. Their society (of both races) has strongly-assigned gender roles, but neither is dominant. Dwarves are considered adult at age 25 and generally live until they are about 100.

Although most people on Quartus do not have access to player class levels, they still tend to organize based on the analogous class to their powers. Paladins and clerics are the most organized, while arcanists of all types tend to work together. Rogues are often associated with criminal organizations although many rogues are not criminals. Druids have groves and circles, monks have monasteries and schools. Bards have colleges.

Here are a few of the more well-known such organizations and factions as of 210 AC. This list makes no attempt at being exhaustive.